Most recent edit on 2006-04-25 14:28:32 by MiKail
Additions:
Adds a float parameter to an ATI display item.
Deletions:
Add a float parameter.
Edited on 2006-04-25 14:27:54 by MiKail
Additions:
- Gametype Scope
Deletions:
Scope
Edited on 2006-04-25 05:32:45 by SunTzu
Additions:
ATI_AddFloat(RRPI_PlayerProgress, progress)
Deletions:
Edited on 2005-07-07 10:24:38 by MiKail
Additions:
ATI_AddFloat(<iATIIndex>, <fParameter>)
<iATIIndex>: the index number of the parameter.
<fParameter>: the float parameter.
Deletions:
ATI_AddFloat(<iIndex>, <fParameter>)
<iIndex>: index of the parameter.
<fParameter>: the parameter.
Edited on 2004-02-22 18:30:03 by MiKail
Additions:
- SCAR (SCripting at Relic) Reference
Deletions:
- (SCripting at Relic) Reference
Edited on 2004-02-22 18:29:46 by MiKail
Additions:
- (SCripting at Relic) Reference
Edited on 2004-02-22 18:28:41 by MiKail
Additions:
ATI_AddFloat(<iIndex>, <fParameter>)
Description
Add a float parameter.
Example
Arguments
<iIndex>: index of the parameter.
<fParameter>: the parameter.
Scope
Related Pages:
Deletions:
To be filled in later. -Thought
Oldest known version of this page was edited on 2003-10-21 19:49:07 by ThoughtProcess []
Page view:
To be filled in later. -
Thought