Homeworld 2 : FunctionAreAllied
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Function Reference :: Scope Reference :: Variable Reference
Most recent edit on 2006-09-15 11:32:54 by SunTzu [fixed formatting bug]

Additions:
AreAllied(<iPlayerIndex1>, <iPlayerIndex2>)

Deletions:
AreAllied(<iPlayerIndex1>, <iPlayerIndex2>)



Edited on 2006-09-15 11:32:40 by SunTzu

Additions:
AreAllied(<iPlayerIndex1>, <iPlayerIndex2>)

Deletions:
AreAllied(, )



Edited on 2006-04-10 12:31:39 by SunTzu

Additions:
AreAllied(, )
if AreAllied(0, 1) == 1 then .. script .. end

Deletions:
AreAllied(<iPlayerIndex1>, <iPlayerIndex2>)
AreAllied(0, 1)




Edited on 2005-07-02 03:56:16 by MiKail

Additions:
AreAllied(0, 1)

Deletions:
AreAllied(0, 1)



Edited on 2005-07-02 03:56:06 by MiKail

Additions:
AreAllied(0, 1)
<iPlayerIndex1>: the index number of Player 1.
<iPlayerIndex2>: the index number of Player 2.


Deletions:




Edited on 2004-02-24 00:52:55 by MiKail

Additions:
AreAllied(<iPlayerIndex1>, <iPlayerIndex2>)

Description
Returns true if <iPlayerIndex1> and <iPlayerIndex2> are allies.

Example

Arguments


Scope


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