Most recent edit on 2007-01-10 01:42:20 by MiKail
Additions:
Note: this function doesn't affect sobgroups removed using CPU_RemoveSobGroup.
Deletions:
Note: CPU_EnableAll(1) doesn't effect Sobgroups removed by CPU_RemoveSobGroup.
Edited on 2006-12-13 17:11:10 by Mostly_harmless
Additions:
<bEnable>: enable/disable AI (0 = disable, 1 = enable).
Note: CPU_EnableAll(1) doesn't effect Sobgroups removed by CPU_RemoveSobGroup.
Deletions:
<bEnable>: enable/disable AI (0 = disable, 1 = enable).
Edited on 2006-03-03 13:11:20 by SunTzu
Additions:
Enables/disables the AI for all CPU players.
Deletions:
Presumably enables/disables the AI for all CPU players.
Edited on 2006-03-03 13:10:39 by SunTzu
Additions:
CPU_EnableAll(<bEnable>)
Description
Unknown. Presumably enables/disables the AI for all CPU players.
Example
CPU_EnableAll(0)
Arguments
::
::