Camera_Interpolate( "here", "Camera_Dreadnaught", 2)
<sFromCameraPoint>: name of the first camera point (or "here" to start from the current position)
<sToCameraPoint>: name of the second camera point
<fTransitTime>: number of seconds for the camera movement
Deletions:
Interpolates between a pair of camera points created in Maya with LevelEd.
Edited on 2004-02-22 19:38:20 by MiKail
Additions:
Use "here" for <sFromCameraPoint> in order to interpolate from the current camera position.
Deletions:
Use "here" as <sFromCameraPoint> in order to interpolate from the current camera position.
Edited on 2004-02-22 19:38:10 by MiKail
Additions:
Use "here" as <sFromCameraPoint> in order to interpolate from the current camera position.
Deletions:
Use "here" as the first point in order to start interpolating from the current camera position.
Edited on 2004-02-22 19:35:25 by MiKail
Additions:
Camera_Interpolate(<sFromCameraPoint>, <sToCameraPoint>, <fTransitTime>)
Interpolates between a pair of camera points created in Maya with
LevelEd.
Use "here" as the first point in order to start interpolating from the current camera position.