Most recent edit on 2004-02-22 19:23:50 by MiKail
Additions:
Returns true if the user has rotated the camera.
Deletions:
Returns true if the user rotated the camera.
Edited on 2004-02-22 19:23:33 by MiKail
Additions:
Camera_PlayerHasRotated(<fDegree>)
Description
Returns true if the user rotated the camera.
Example
Arguments
Scope
Related Pages:
Deletions:
To be filled in later. -Thought
Oldest known version of this page was edited on 2003-10-21 20:50:05 by ThoughtProcess []
Page view:
To be filled in later. -
Thought