Homeworld 2 : FunctionaddPebble
Karos Graveyard ::
Function Reference :: Scope Reference :: Variable Reference
addPebble(<sPebbleType>, <tPosition>, ?, ?, ?)

Description
Adds a pebble (the little brown specks which show up in sensors manager but do nothing) to the map.

Example
addPebble("Pebble_0", {0.0, 0.0, 0.0}, 0.0, 0.0, 0.0)

Arguments
<sPebbleType>: the type of pebble being added. Can be any of the following:
"Pebble_0"
"Pebble_1"
"Pebble_2"
"Pebble_3" crashes the game
<tPosition>: a table containing the pebble's X, Z, and Y coordinates.
?: dunno.
?: dunno.
?: dunno.

Scope:

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