Homeworld 2 : MissionIdeas
Karos Graveyard ::
Function Reference :: Scope Reference :: Variable Reference
Mission Ideas

The purpose of this page is to compile a list of mission ideas that can then later be assembled into working missions, possibly using automation. The ideas are in subject/verb/object/modifier format (e.g., player must engage and defeat the enemy unit docked to the enemy station, while remaining undetected).

SUBJECT		VERB		SBJ-MODIFIER	OBJECT		OBJ-MODIFIER
	
player		engage/defeat	wh/ undetected	player		in motion
sobGroup	defend/guard	w/i time limit	sobgroup	stationary
		capture/disable	w/o ability	subsystem	cloaked
		locate/detect	bef/ escape	volume		in hyperspace
		rendezvous w/	bef/ repair	point		docked
		move/jump to	wh/ disabled	RU/debris	friendly
		evade/escape	bef/ date	research item	neutral
		collect/salvage	w/i distance of	build item	enemy
		research/build					w/ ping
		repair
		dock w/
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