Homeworld 2 : RDNTools
Karos Graveyard ::
Function Reference :: Scope Reference :: Variable Reference
Most recent edit on 2006-04-21 23:38:08 by ThoughtProcess

Additions:
Note: documentation for "archive.exe" can also be found herehttp://archives.hw2.info/utilities/archive/IC_Archive_Tool_Documentation.doc.
What You'll Find Inside
Note: documentation for "archive.exe" can also be found herehttp://hw2.tproc.org/utilities/archive/IC_Archive_Tool_Documentation.doc.

Deletions:
They are also mirrored herehttp://www.relicnews.com/files/homeworld2/modding/homeworld2_rdn.exe, and herehttp://www.relicnews.com/files/homeworld2/modding/hw2_rdn_update.exe (for the update to v1.1).
Contents
Note: documentation for "archive.exe" can be found herehttp://hw2.tproc.org/utilities/archive/IC_Archive_Tool_Documentation.doc.



Edited on 2005-12-17 15:12:53 by dialup-4.225.111.226.Dial1.Cincinnati1.Level3.net

Additions:
Download
Contents


Deletions:
Download:



Edited on 2005-12-17 15:11:53 by dialup-4.225.111.226.Dial1.Cincinnati1.Level3.net

Additions:
Download:
The RDN Tools are available for download upon registering with the RDN.
They are also mirrored herehttp://www.relicnews.com/files/homeworld2/modding/homeworld2_rdn.exe, and herehttp://www.relicnews.com/files/homeworld2/modding/hw2_rdn_update.exe (for the update to v1.1).

Deletions:
The RDN Tools are available for download upon registering with the RDN.
They are also mirrored herehttp://www.relicnews.com/files/homeworld2/modding/homeworld2_rdn.exe, and herehttp://www.relicnews.com/files/homeworld2/modding/hw2_rdn_update.exe (for the update to v1.1).




Edited on 2005-12-17 15:11:16 by dialup-4.225.111.226.Dial1.Cincinnati1.Level3.net

No differences.


Edited on 2005-12-17 15:10:52 by dialup-4.225.111.226.Dial1.Cincinnati1.Level3.net

Additions:
They are also mirrored herehttp://www.relicnews.com/files/homeworld2/modding/homeworld2_rdn.exe, and herehttp://www.relicnews.com/files/homeworld2/modding/hw2_rdn_update.exe (for the update to v1.1).



Edited on 2004-12-28 15:59:03 by cache-rtc-ae04.proxy.aol.com

Deletions:
asddf:asdf



Edited on 2004-12-28 15:58:24 by cache-rtc-ae04.proxy.aol.com

Additions:
FX Tools Editor:
FX Tools Manual:
Relic Plug-Ins for Maya 3.0:

Deletions:
sdfasdfsadfasdfdf FX Tools Editor:
FX Tooldfs Manual:
Relic Plug-Ins forasdf Maya 3.0:




Edited on 2004-11-07 21:33:08 by h34230.upc-h.chello.nl

Additions:
Yo feartje ^_^



Oldest known version of this page was edited on 2004-10-12 05:01:33 by d142-173-16-142.bchsia.telus.net []
Page view:
RDN Tools

The RDN Tools are available for download upon registering with the RDN.
sdfasdfsadfasdfdf FX Tools Editor:
This tool allows for the creation of custom special effects that can be used for things like weapons, resourcing, and other animations.

FX Tooldfs Manual:
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The scripts you will need to make game mods.
Source Models afnd Textures:
Example ships, subsystems, resources, and nebulas in original formats (Requires Maya 3.0 and Photoshop 5.5 or higher).

Relic Plug-Ins forasdf Maya 3.0:
The tools used by Relic to create objects and levels. (Requires Maya 3.0 or higher).
Relic Plug-Ins for Photoshop:
The tools and actions used by Relic in the creation of game textures (Requires Photoshop 5.5 or higher).

Sample Game Mod – Resource Race:
A sample game mod in ".big" file format.

Documentation:
All of the documents you will need to use these assets and make game mods. These docs are provided in both PDF and MS Word formats.
Note: documentation for "archive.exe" can be found herehttp://hw2.tproc.org/utilities/archive/IC_Archive_Tool_Documentation.doc.
Note: a tutorial describing how to use "archive.exe" to build a ".big" file can be found here.

IMPORTANT NOTE!:
The Homeworld 2 Toolkit REQUIRES a retail version of Homeworld 2 .


Information Regarding the December 2003 Update

This RDN Homeworld 2 Toolkit update contains all of the tools and documentation that has been added since the original tools kit was released in October 2003. This zip file contains the following items:

Scar Documentation:
Detailed information regarding Relic's scripting language, including definitions of Scar instructions.

FX Examples:
Examples of effects used in Homeworld 2. For use with the FX Tool.

BigFile Examples:
Examples of the archived file format used by Homeworld 2.

Archive Documentation:
Documentation pertaining to the archive creation process.

MadState Document:
Documentation pertaining to procedurally animating objects in Homeworld 2.

Modifiers and Abilities Document:
Documentation explaining how to use our modifier system.

Missing ".dll" For the Command-Line Archive Tool:
A library necessary for the command-line archive tool to properly create Bigfiles.

GUI Archive Tool:
A Windows-based archive tool for use in creating Bigfiles.

Background Example:
One of the backgrounds from Homeworld 2 to serve as a tutorial for instruction in using the background tool.

UI Scripts:
The UI scripts used in Homeworld 2.

AI Scripts:
The AI scripts used in Homeworld 2.

HW2 Maya Tools Source:
This RDN Homeworld 2 update contains the source code for our Maya plug-ins, for use by modders who would like to recompile these tools to work with other modeling/texturing packages.


Installation Instructions

  1. Make sure the HW2_ROOT environment variable is defined and points to the directory where Homeworld2 is installed (e.g. "C:\Program Files\Sierra\Homeworld2"). This is done by clicking on Control Panel > System > Advanced > Environment Variables and adding HW2_ROOT as a new System Variable.
  2. Copy the contents of the RDN package into the "...\Homeworld2" directory, if you haven't already done so. You should find a "Tools", "Maya", and "Documents" directory in the "...\Homeworld2" directory, afterwards.
  3. Follow the instructions found in "...\Documents\HW2_Maya_Install_Doc.doc".
  4. Follow the instructions found in "...\Documents\HW2_PhotoshopActionInstallation.doc".
  5. Unarchive the core files into the "...\Data" directory by executing the following in the Windows Command Prompt:

> cd %HW2_ROOT%\Data
> ..\tools\bin\archive -a Homeworld2.big -e %HW2_ROOT%\Data.

Note: for further details regarding the setup and usage of the HW2_ROOT environmental variable, see this threadhttp://forums.relicnews.com/showthread.php?s=&threadid=22850.


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