FRM_SPACER =
{
type = "Frame",
size =
{
240,
13,
},
}
BTN_SAVEGAME =
{
type = "TextButton",
buttonStyle = "FEButtonStyle1",
name = "m_btnSave",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5564",
},
helpTip = "$5550",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_SaveGameScreen()",
}
BTN_LOADGAME =
{
type = "TextButton",
name = "m_btnLoad",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5565",
},
helpTip = "$5551",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_LoadGameScreen()",
}
BTN_SAVEGAME_CAMPAIGN =
{
type = "TextButton",
buttonStyle = "FEButtonStyle1",
name = "m_btnSaveCampaign",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5566",
},
helpTip = "$5552",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_SaveGameScreen_Campaign()",
}
BTN_LOADGAME_CAMPAIGN =
{
type = "TextButton",
name = "m_btnLoadCampaign",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5567",
},
helpTip = "$5553",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_LoadGameScreen_Campaign()",
}
BTN_LOADGAME_RECORDED =
{
type = "TextButton",
name = "m_btnLoadRecorded",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5568",
},
helpTip = "$5554",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_LoadGameScreen_Recorded()",
}
BTN_OPTIONS =
{
type = "TextButton",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5569",
},
helpTip = "$5555",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = [[UI_SetScreenEnabled("InGameOptions", 1); UI_ShowScreen("InGameOptions", ePopup);]],
}
BTN_EXITTOWINDOWS =
{
type = "TextButton",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5570",
},
helpTip = "$5556",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "MainUI_UserEvent( eExit )",
}
BTN_EXITTOMAINMENU =
{
type = "TextButton",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5571",
},
helpTip = "$5557",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_ExitToMainMenu();",
}
BTN_ENDCURRENTGAME =
{
type = "TextButton",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5579",
},
helpTip = "$5559",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_ExitToMainMenu();",
}
BTN_SKIRMISH_STATS =
{
type = "TextButton",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5579",
},
helpTip = "$5559",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = [[FE_Retire("MainUI_UserEvent(eMenu)")]],
}
BTN_RETIRE =
{
type = "TextButton",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5572",
},
helpTip = "$5558",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = [[FE_Retire("MainUI_UserEvent(eMenu)")]],
}
BTN_RETURNTOGAME =
{
type = "TextButton",
buttonStyle = "FEButtonStyle2",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5573",
},
helpTip = "$5559",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "MainUI_UserEvent(eMenu);",
}
BTN_NEXTTUTORIAL =
{
type = "TextButton",
name = "m_btnNextTutorial",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5574",
},
helpTip = "$5560",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_NextTutorial()",
}
BTN_RESTARTTUTORIAL =
{
type = "TextButton",
name = "m_btnRestartTutorial",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5575",
},
helpTip = "$5561",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_RestartGame(1)",
}
BTN_RESTARTMISSION =
{
type = "TextButton",
name = "m_btnRestartMission",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5576",
},
helpTip = "$5562",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_RestartGame(1)",
}
BTN_RESTARTMISSION2 =
{
type = "TextButton",
name = "m_btnRestartMission2",
buttonStyle = "FEButtonStyle2",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5576",
},
helpTip = "$5562",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_RestartGame(0)",
}
BTN_RESTART =
{
type = "TextButton",
name = "m_btnRestart",
buttonStyle = "FEButtonStyle1",
width = 240,
Text =
{
textStyle = "FEButtonTextStyle",
text = "$5576",
},
helpTip = "$5563",
helpTipTextLabel = "m_lblHelpText",
onMouseClicked = "FE_RestartGame(1)",
}
-------------------------------------------------
InGameMenu =
{
size =
{
0,
0,
800,
600,
},
stylesheet = "HW2StyleSheet",
RootElementSettings =
{
backgroundColor = "FEColorBackground2",
},
pixelUVCoords = 1,
soundOnShow = "SFX_GameMenuONOFF",
soundOnHide = "SFX_GameMenuONOFF",
;
{
type = "Frame",
position =
{
274,
179,
},
backgroundColor = "FEColorDialog",
autosize = 1,
;
{
type = "Frame",
outerBorderWidth = 2,
position =
{
4,
4,
},
size =
{
244,
28,
},
borderColor = "FEColorPopupOutline",
style = "FEPopupBackgroundStyle",
},
{
type = "TextLabel",
position =
{
0,
2,
},
size =
{
200,
18,
},
Text =
{
textStyle = "FEHeading3",
text = "$5577",
offset =
{
8,
0,
},
vAlign = "Top",
},
},
{
position =
{
0,
17,
},
type = "TextLabel",
name = "m_lblSubTitle",
size =
{
200,
10,
},
Text =
{
textStyle = "FEHeading4",
text = "$5578",
offset =
{
8,
0,
},
},
},
{
type = "Frame",
name = "frmButtonGroup",
position =
{
0,
30,
},
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 4,
},
},
{
type = "Frame",
outerBorderWidth = 2,
name = "frmButtons_PlayerVsCpu",
borderColor = "FEColorPopupOutline",
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 2,
visible = 0,
;
BTN_SAVEGAME,
BTN_LOADGAME,
BTN_OPTIONS,
BTN_EXITTOWINDOWS,
BTN_EXITTOMAINMENU,
BTN_SKIRMISH_STATS,
BTN_RESTART,
FRM_SPACER,
BTN_RETURNTOGAME,
},
{
type = "Frame",
outerBorderWidth = 2,
name = "frmButtons_PlayerVsCpuFailed",
borderColor = "FEColorPopupOutline",
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 2,
visible = 0,
;
BTN_LOADGAME,
BTN_OPTIONS,
BTN_SKIRMISH_STATS,
BTN_EXITTOWINDOWS,
BTN_RESTART,
FRM_SPACER,
BTN_RETURNTOGAME,
},
{
type = "Frame",
outerBorderWidth = 2,
name = "frmButtons_Campaign",
borderColor = "FEColorPopupOutline",
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 2,
visible = 0,
;
BTN_RESTARTMISSION,
BTN_SAVEGAME_CAMPAIGN,
BTN_LOADGAME_CAMPAIGN,
BTN_OPTIONS,
BTN_EXITTOMAINMENU,
BTN_EXITTOWINDOWS,
FRM_SPACER,
BTN_RETURNTOGAME,
},
{
type = "Frame",
outerBorderWidth = 2,
name = "frmButtons_CampaignFailed",
borderColor = "FEColorPopupOutline",
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 2,
visible = 0,
;
BTN_LOADGAME_CAMPAIGN,
BTN_EXITTOMAINMENU,
BTN_EXITTOWINDOWS,
FRM_SPACER,
BTN_RESTARTMISSION2,
},
{
type = "Frame",
outerBorderWidth = 2,
name = "frmButtons_Multiplayer",
borderColor = "FEColorPopupOutline",
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 2,
visible = 0,
;
BTN_OPTIONS,
BTN_RETIRE,
BTN_EXITTOWINDOWS,
FRM_SPACER,
BTN_RETURNTOGAME,
},
{
type = "Frame",
outerBorderWidth = 2,
name = "frmButtons_MultiplayerFailed",
borderColor = "FEColorPopupOutline",
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 2,
visible = 0,
;
BTN_OPTIONS,
BTN_ENDCURRENTGAME,
BTN_EXITTOWINDOWS,
FRM_SPACER,
BTN_RETURNTOGAME,
},
{
type = "Frame",
outerBorderWidth = 2,
name = "frmButtons_Tutorial",
borderColor = "FEColorPopupOutline",
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 2,
visible = 0,
;
BTN_NEXTTUTORIAL,
BTN_RESTARTTUTORIAL,
BTN_OPTIONS,
BTN_EXITTOMAINMENU,
BTN_EXITTOWINDOWS,
FRM_SPACER,
BTN_RETURNTOGAME,
},
{
type = "Frame",
outerBorderWidth = 2,
name = "frmButtons_RecordedGame",
borderColor = "FEColorPopupOutline",
autosize = 1,
autoarrange = 1,
autoarrangeSpace = 2,
visible = 0,
;
BTN_OPTIONS,
BTN_EXITTOWINDOWS,
BTN_EXITTOMAINMENU,
FRM_SPACER,
BTN_RETURNTOGAME,
},
}