Homeworld 2 : ResourceIngamemenu
Karos Graveyard ::
Function Reference :: Scope Reference :: Variable Reference
FRM_SPACER =
{
	type = "Frame",
	size =
	{
		240,
		13,
	},
}
BTN_SAVEGAME =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle1",
	name = "m_btnSave",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5564",
	},
	helpTip = "$5550",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_SaveGameScreen()",
}
BTN_LOADGAME =
{
	type = "TextButton",
	name = "m_btnLoad",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5565",
	},
	helpTip = "$5551",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_LoadGameScreen()",
}
BTN_SAVEGAME_CAMPAIGN =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle1",
	name = "m_btnSaveCampaign",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5566",
	},
	helpTip = "$5552",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_SaveGameScreen_Campaign()",
}
BTN_LOADGAME_CAMPAIGN =
{
	type = "TextButton",
	name = "m_btnLoadCampaign",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5567",
	},
	helpTip = "$5553",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_LoadGameScreen_Campaign()",
}
BTN_LOADGAME_RECORDED =
{
	type = "TextButton",
	name = "m_btnLoadRecorded",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5568",
	},
	helpTip = "$5554",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_LoadGameScreen_Recorded()",
}
BTN_OPTIONS =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5569",
	},
	helpTip = "$5555",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = [[UI_SetScreenEnabled("InGameOptions", 1); UI_ShowScreen("InGameOptions", ePopup);]],
}
BTN_EXITTOWINDOWS =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5570",
	},
	helpTip = "$5556",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "MainUI_UserEvent( eExit )",
}
BTN_EXITTOMAINMENU =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5571",
	},
	helpTip = "$5557",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_ExitToMainMenu();",
}
BTN_ENDCURRENTGAME =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5579",
	},
	helpTip = "$5559",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_ExitToMainMenu();",
}
BTN_SKIRMISH_STATS =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5579",
	},
	helpTip = "$5559",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = [[FE_Retire("MainUI_UserEvent(eMenu)")]],
}
BTN_RETIRE =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5572",
	},
	helpTip = "$5558",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = [[FE_Retire("MainUI_UserEvent(eMenu)")]],
}
BTN_RETURNTOGAME =
{
	type = "TextButton",
	buttonStyle = "FEButtonStyle2",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5573",
	},
	helpTip = "$5559",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "MainUI_UserEvent(eMenu);",
}
BTN_NEXTTUTORIAL =
{
	type = "TextButton",
	name = "m_btnNextTutorial",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5574",
	},
	helpTip = "$5560",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_NextTutorial()",
}
BTN_RESTARTTUTORIAL =
{
	type = "TextButton",
	name = "m_btnRestartTutorial",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5575",
	},
	helpTip = "$5561",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_RestartGame(1)",
}
BTN_RESTARTMISSION =
{
	type = "TextButton",
	name = "m_btnRestartMission",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5576",
	},
	helpTip = "$5562",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_RestartGame(1)",
}
BTN_RESTARTMISSION2 =
{
	type = "TextButton",
	name = "m_btnRestartMission2",
	buttonStyle = "FEButtonStyle2",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5576",
	},
	helpTip = "$5562",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_RestartGame(0)",
}
BTN_RESTART =
{
	type = "TextButton",
	name = "m_btnRestart",
	buttonStyle = "FEButtonStyle1",
	width = 240,
	Text =
	{
		textStyle = "FEButtonTextStyle",
		text = "$5576",
	},
	helpTip = "$5563",
	helpTipTextLabel = "m_lblHelpText",
	onMouseClicked = "FE_RestartGame(1)",
}
-------------------------------------------------
InGameMenu =
{
	size =
	{
		0,
		0,
		800,
		600,
	},
	stylesheet = "HW2StyleSheet",
	RootElementSettings =
	{
		backgroundColor = "FEColorBackground2",
	},
	pixelUVCoords = 1,
	soundOnShow = "SFX_GameMenuONOFF",
	soundOnHide = "SFX_GameMenuONOFF",
	;
	{
		type = "Frame",
		position =
		{
			274,
			179,
		},
		backgroundColor = "FEColorDialog",
		autosize = 1,
		;
		{
			type = "Frame",
			outerBorderWidth = 2,
			position =
			{
				4,
				4,
			},
			size =
			{
				244,
				28,
			},
			borderColor = "FEColorPopupOutline",
			style = "FEPopupBackgroundStyle",
		},
		{
			type = "TextLabel",
			position =
			{
				0,
				2,
			},
			size =
			{
				200,
				18,
			},
			Text =
			{
				textStyle = "FEHeading3",
				text = "$5577",
				offset =
				{
					8,
					0,
				},
				vAlign = "Top",
			},
		},
		{
			position =
			{
				0,
				17,
			},
			type = "TextLabel",
			name = "m_lblSubTitle",
			size =
			{
				200,
				10,
			},
			Text =
			{
				textStyle = "FEHeading4",
				text = "$5578",
				offset =
				{
					8,
					0,
				},
			},
		},
		{
			type = "Frame",
			name = "frmButtonGroup",
			position =
			{
				0,
				30,
			},
			autosize = 1,
			autoarrange = 1,
			autoarrangeSpace = 4,
		},
	},
	{
		type = "Frame",
		outerBorderWidth = 2,
		name = "frmButtons_PlayerVsCpu",
		borderColor = "FEColorPopupOutline",
		autosize = 1,
		autoarrange = 1,
		autoarrangeSpace = 2,
		visible = 0,
		;
		BTN_SAVEGAME,
		BTN_LOADGAME,
		BTN_OPTIONS,
		BTN_EXITTOWINDOWS,
		BTN_EXITTOMAINMENU,
		BTN_SKIRMISH_STATS,
		BTN_RESTART,
		FRM_SPACER,
		BTN_RETURNTOGAME,
	},
	{
		type = "Frame",
		outerBorderWidth = 2,
		name = "frmButtons_PlayerVsCpuFailed",
		borderColor = "FEColorPopupOutline",
		autosize = 1,
		autoarrange = 1,
		autoarrangeSpace = 2,
		visible = 0,
		;
		BTN_LOADGAME,
		BTN_OPTIONS,
		BTN_SKIRMISH_STATS,
		BTN_EXITTOWINDOWS,
		BTN_RESTART,
		FRM_SPACER,
		BTN_RETURNTOGAME,
	},
	{
		type = "Frame",
		outerBorderWidth = 2,
		name = "frmButtons_Campaign",
		borderColor = "FEColorPopupOutline",
		autosize = 1,
		autoarrange = 1,
		autoarrangeSpace = 2,
		visible = 0,
		;
		BTN_RESTARTMISSION,
		BTN_SAVEGAME_CAMPAIGN,
		BTN_LOADGAME_CAMPAIGN,
		BTN_OPTIONS,
		BTN_EXITTOMAINMENU,
		BTN_EXITTOWINDOWS,
		FRM_SPACER,
		BTN_RETURNTOGAME,
	},
	{
		type = "Frame",
		outerBorderWidth = 2,
		name = "frmButtons_CampaignFailed",
		borderColor = "FEColorPopupOutline",
		autosize = 1,
		autoarrange = 1,
		autoarrangeSpace = 2,
		visible = 0,
		;
		BTN_LOADGAME_CAMPAIGN,
		BTN_EXITTOMAINMENU,
		BTN_EXITTOWINDOWS,
		FRM_SPACER,
		BTN_RESTARTMISSION2,
	},
	{
		type = "Frame",
		outerBorderWidth = 2,
		name = "frmButtons_Multiplayer",
		borderColor = "FEColorPopupOutline",
		autosize = 1,
		autoarrange = 1,
		autoarrangeSpace = 2,
		visible = 0,
		;
		BTN_OPTIONS,
		BTN_RETIRE,
		BTN_EXITTOWINDOWS,
		FRM_SPACER,
		BTN_RETURNTOGAME,
	},
	{
		type = "Frame",
		outerBorderWidth = 2,
		name = "frmButtons_MultiplayerFailed",
		borderColor = "FEColorPopupOutline",
		autosize = 1,
		autoarrange = 1,
		autoarrangeSpace = 2,
		visible = 0,
		;
		BTN_OPTIONS,
		BTN_ENDCURRENTGAME,
		BTN_EXITTOWINDOWS,
		FRM_SPACER,
		BTN_RETURNTOGAME,
	},
	{
		type = "Frame",
		outerBorderWidth = 2,
		name = "frmButtons_Tutorial",
		borderColor = "FEColorPopupOutline",
		autosize = 1,
		autoarrange = 1,
		autoarrangeSpace = 2,
		visible = 0,
		;
		BTN_NEXTTUTORIAL,
		BTN_RESTARTTUTORIAL,
		BTN_OPTIONS,
		BTN_EXITTOMAINMENU,
		BTN_EXITTOWINDOWS,
		FRM_SPACER,
		BTN_RETURNTOGAME,
	},
	{
		type = "Frame",
		outerBorderWidth = 2,
		name = "frmButtons_RecordedGame",
		borderColor = "FEColorPopupOutline",
		autosize = 1,
		autoarrange = 1,
		autoarrangeSpace = 2,
		visible = 0,
		;
		BTN_OPTIONS,
		BTN_EXITTOWINDOWS,
		BTN_EXITTOMAINMENU,
		FRM_SPACER,
		BTN_RETURNTOGAME,
	},
}
:: ::