Most recent edit on 2007-04-22 14:37:45 by YaFn [Revert to version before bot]
Additions:
- Ship Class Designators by Alpha_1. Discussion
Deletions:
- Ship Class Designators by Alpha_1. [[http://forums.relicnews.com/showthread.php?s
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Edited on 2007-04-20 00:53:43 by EhtY1b
Additions:
- Ship Class Designators by Alpha_1. [[http://forums.relicnews.com/showthread.php?s
=
Deletions:
- Ship Class Designators by Alpha_1. Discussion
The Big List An incomplete list of all libraries, functions, variables and error messages. [Needs work. -Mikail]
The Skinny on Game Recordings
What we currently know about game recordings. [Out of date (see below). -Mikail]
Recorded Games
by SnakeChiken. Working (somewhat) code re-enabling recorded games in HW2.
Elite Modding Taskforce (EMT)
Relic Forums - Elite modding taskforce: what needs to be figured out?
Modding issues that the community should tackle.
Relic Forums - Defining ship stats via subsystems
Relic Forums - Idea: Big Asteroids.
Huge Navigable or Concave Objects
Mod vs. Mod Multiplayer
HW2 Meta-Gaming
Assembling Ships out of Components
Learning about undocumented functions using the call() function.
Relic Forums - Camera Views Mod
Controlling Ships from a First-Person Perspective
Relic Forums - Chase cam ideas?
Relic Forums - Point Buy System
The Big List of RPG Plots
An interesting resource for game writers.
Relic Forums - Tcl - > php ? turn based hw 2 (Warmachine)
Relic Forums - How many races ?
Modifying a ship's performance based on the Tactics setting.
Relic Forums - Defense Field Type Shields
Building Block Objects for Maps
Homeworld 2 Source-code Speculation
Real, 3D ship movement
Weapons with a minimum range
Launching, reloadable missiles
modular single player scripts
New campaign idea: Homeworld - Crusade
HW2 Tournament Idea
Edited on 2007-03-12 22:47:34 by MiKail
Additions:
Edited on 2007-03-12 22:47:19 by MiKail
Additions:
- HW2 Tournament Idea
Deletions:
- Tournament Idea
Edited on 2007-03-06 22:06:39 by MiKail
Additions:
- The Skinny on Game Recordings
What we currently know about game recordings. [Out of date (see below). -Mikail]
Deletions:
- The Skinny on Game Recordings
What we currently know about game recordings. [Out of date (see below). -Mikail]
Edited on 2007-03-06 22:06:24 by MiKail
Additions:
- The Skinny on Game Recordings
What we currently know about game recordings. [Out of date (see below). -Mikail]
Deletions:
- The Skinny on Game Recordings
What we currently know about game recordings. [Out of date (see below). -Mikail]
Edited on 2007-03-06 22:05:23 by MiKail
Additions:
- Tournament Idea
Edited on 2006-07-09 23:31:02 by MiKail
Additions:
- modular single player scripts
Edited on 2006-06-13 06:16:42 by MiKail
Additions:
- Real, 3D ship movement
Weapons with a minimum range
Launching, reloadable missiles
Deletions:
- 3D Movement?
Minimum range?
Launching, reloadable missiles ?
Edited on 2006-06-13 06:15:50 by MiKail
Additions:
- Launching, reloadable missiles ?
Edited on 2006-06-03 16:10:41 by MiKail
Additions:
- 3D Movement?
Minimum range?
Deletions:
- 3D Movement
Edited on 2006-05-30 23:44:45 by MiKail
Additions:
- 3D Movement
Edited on 2006-05-07 09:57:05 by MiKail
Additions:
- The Skinny on Game Recordings
What we currently know about game recordings. [Out of date (see below). -Mikail]
Deletions:
- The Skinny on Game Recordings
What we currently know about game recordings. [Out of date. -Mikail]
Edited on 2006-05-07 09:56:00 by MiKail
Additions:
- Homeworld 2 Source-code Speculation
Edited on 2006-04-13 12:46:01 by MiKail
Deletions:
- Relic Forums - Just how big are the ships of homeworld?
Edited on 2006-04-13 12:45:13 by MiKail
Additions:
- Building Block Objects for Maps
Edited on 2006-04-03 05:16:15 by MiKail
Additions:
- Modifying a ship's performance based on the Tactics setting.
Deletions:
- Modifying a ship's performance based on the Tactics setting
Edited on 2006-04-03 05:15:54 by MiKail
Additions:
- Modifying a ship's performance based on the Tactics setting
Edited on 2006-04-03 05:09:59 by MiKail
Additions:
- Learning about undocumented functions using the call() function.
Deletions:
- Learning about undocumented functions using the ##call()## function.
Oldest known version of this page was edited on 2006-04-03 05:09:27 by MiKail []
Page view:
Speculation/Ideas
Mission Objective Brainstorming by Mikail.
HW2 Bugs, Issues, and Workarounds
HW1 to HW2 Map Conversion by Mikail.
Ship Class Designators by Alpha_1. Discussion
The Big List An incomplete list of all libraries, functions, variables and error messages. [Needs work. -Mikail]
The Skinny on Game Recordings
What we currently know about game recordings. [Out of date. -Mikail]
Recorded Games
by SnakeChiken. Working (somewhat) code re-enabling recorded games in HW2.
Elite Modding Taskforce (EMT)
Relic Forums - Elite modding taskforce: what needs to be figured out?
Modding issues that the community should tackle.
Relic Forums - Defining ship stats via subsystems
Relic Forums - Idea: Big Asteroids.
Huge Navigable or Concave Objects
Mod vs. Mod Multiplayer
HW2 Meta-Gaming
Assembling Ships out of Components
Learning about undocumented functions using the ##call()## function.
Relic Forums - Camera Views Mod
Controlling Ships from a First-Person Perspective
Relic Forums - Chase cam ideas?
Relic Forums - Point Buy System
The Big List of RPG Plots
An interesting resource for game writers.
Relic Forums - Tcl - > php ? turn based hw 2 (Warmachine)
Relic Forums - Just how big are the ships of homeworld?
Relic Forums - How many races ?
Relic Forums - Defense Field Type Shields
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