A stickied thread at RelicNews.
The HW2 modding tools compiled as a single archive. [Currently a work in progress. -Mikail]
Used to compile Lua scripts. It's part of the Lua 4.0.1 Win32 binary.
by Thought. Used to compile (or decompile?) scripts.
by Age2uN. Used to decompile compiled Lua scripts. [Deprecated. Use CFLuaDC instead. -Mikail]
by Zatch. Batch-converts HW2 script files, based on Age2un's LuaDC.
by Mikail. A pretty-printer for LUA 4 code.
by Mikail. Reads .arciv files generated by ModPackager and compiles the listed files using LuaC.
by 4E534B. A Lua decompiler.
by Mikail. Reads .arciv files generated by ModPackager and decompiles the listed files using CFLuaDC.
A text editor with support for Lua syntax highlighting, as well as running scripts via a console.
A very helpful utility!
by Thought. A gametype for creating script dumps.
by Mikail. An updated version of Thought's script.
by Mikail. Checks for known namespaces. To be used in case "ThoughtDump.lua" doesn't work. [Not really that useful. -Mikail]
by jpaugh78.
by ZaTcH
by ZaTcH. Allows easy editing of the *.wepn files to modify weapon damage, accuracy, etc.
A *.ship file creation utility by ZaTcH.
by Mikail. Cleaned up versions of the spreadsheets included with the RDN toolkit.
by evillejedi.
by ZaTcH. Verifies the existence of .wepn, .wf, and .miss files referenced by .ship and .wepn files.
by 4E534B. A tool to create and edit Non-Interactive Sequences.
by ZuiljiN.[Deprecated. Use HW1 to HW2 Map Converter by Mikail instead.]
by IWAssassin. [Deprecated. Use MissionBoySE instead.]
by Vapidfire.
by Age2uN.
by Luke "B1FF" Moloney. This utility is included with the Homeworld Classic Mod.[Deprecated. Use HW1 to HW2 Map Converter by Mikail instead.]
by KaMe.
by Delphy.
by Tann San.
by _skunk_
by Mikail.
by Le Sun Tzu. This is a gamerule that lets you save camera coordinates.
by EhraniNavy. A gamerule that lets you position ships and save the coordinates. Based on Le Sun Tzu's camera script, above.
by Mikail. A template for adding text to level thumbnails.
by EhraniNavy. This tool double-checks your level files for errors.
by Mikail. A level-editor. Has advanced features for easy creation of complex shapes.
by Spooky. This tool is used to view/export HW2 models & textures. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Download link is dead. Download the program here
. Download the (outdated) source code here
. -Mikail] [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Pesmontis. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by pipakin. [Dead link. -Mikail]
by pipakin. [Dead link. -Mikail]
An open-source modeling program.
Another open-source modeling program.
by strangelet. A random hull-texture generator.
A random seamless texture generator.
by Mikail. This is a graphical frontend for the text-based (i.e., command-line) harpoint/dockpath/marker-point editor, by pipakin.
by unfunf. A replacement for HODEd, by pipakin.
by EhraniNavy.
by 4E534B. A HOD file editor.
by 4E534B. An animations file editor.
by KennyMcCormick. [Dead link. -Mikail]
by Spooky. Allows you to create .ROT images, as well as extract the source images from them.
by Crook.
DDS Plugin/Converter by nVidia.
by Yannick 'Bluehair' Leon. Converts various image formats to .DDS.
No, it's not finished, yet; but, Crook has released his source code.
by Jaen-ni-rin. Converts .AVIs to HW2's special DivX format.
by Jaen-ni-rin. Makes HW2 divX files openable by normal DivX players.
by Relic. A thread describing how to get the tool, GUILayout, from the Incredible Creatures toolkit to work with HW2.
by Mikail. Useful for generating level backgrounds.
by ZaTcH. For importing custom music/sounds into HW2.
Extracts Homeworld 1 music.[Dead link.]
Extracts all HW and HW:C sound files.[Dead link.]
by 4E534B. Allows you to manipulate AIF-R files.
by Reki. Launch and automatically create a hosted Direct Connect game in IRC chat.
by AntaresSITH.
by yafn.
by momoguru-x. [Deprecated. Use Chiken Multiplayer Stats Browser instead.]
by NemesisChiken.
[Deprecated. Use ModManager by unfunf instead.]
by Mikail. A frontend program for HW2.
by unfunf. Start a game with the selected mod.
by yafn.
by yafn.
You can use this program to view some of the RDN docs if you don't have MS Office.
by Fido.
by Outcast.
by Delphy and Pesmontis. [Download a beta version here
. -Mikail]
by pipakin.
by pipakin.
A stickied thread at RelicNews.
The HW2 modding tools compiled as a single archive. [Currently a work in progress. -Mikail]
Used to compile Lua scripts. It's part of the Lua 4.0.1 Win32 binary.
by Thought. Used to compile (or decompile?) scripts.
by Age2uN. Used to decompile compiled Lua scripts. [Deprecated. Use CFLuaDC instead. -Mikail]
by Zatch. Batch-converts HW2 script files, based on Age2un's LuaDC.
by Mikail. A pretty-printer for LUA 4 code.
by Mikail. Reads .arciv files generated by ModPackager and compiles the listed files using LuaC.
by 4E534B. A Lua decompiler.
by Mikail. Reads .arciv files generated by ModPackager and decompiles the listed files using CFLuaDC.
A text editor with support for Lua syntax highlighting, as well as running scripts via a console.
A very helpful utility!
by Thought. A gametype for creating script dumps.
by Mikail. An updated version of Thought's script.
by Mikail. Checks for known namespaces. To be used in case "ThoughtDump.lua" doesn't work. [Not really that useful. -Mikail]
by jpaugh78.
by ZaTcH
by ZaTcH. Allows easy editing of the *.wepn files to modify weapon damage, accuracy, etc.
A *.ship file creation utility by ZaTcH.
by Mikail. Cleaned up versions of the spreadsheets included with the RDN toolkit.
by evillejedi.
by ZaTcH. Verifies the existence of .wepn, .wf, and .miss files referenced by .ship and .wepn files.
by 4E534B. A tool to create and edit Non-Interactive Sequences.
by ZuiljiN.[Deprecated. Use HW1 to HW2 Map Converter by Mikail instead.]
by IWAssassin. [Deprecated. Use MissionBoySE instead.]
by Vapidfire.
by Age2uN.
by Luke "B1FF" Moloney. This utility is included with the Homeworld Classic Mod.[Deprecated. Use HW1 to HW2 Map Converter by Mikail instead.]
by KaMe.
by Delphy.
by Tann San.
by _skunk_
by Mikail.
by Le Sun Tzu. This is a gamerule that lets you save camera coordinates.
by EhraniNavy. A gamerule that lets you position ships and save the coordinates. Based on Le Sun Tzu's camera script, above.
by Mikail. A template for adding text to level thumbnails.
by EhraniNavy. This tool double-checks your level files for errors.
by Mikail. A level-editor. Has advanced features for easy creation of complex shapes.
by Spooky. This tool is used to view/export HW2 models & textures. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Download link is dead. Download the program here
. Download the (outdated) source code here
. -Mikail] [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Pesmontis. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by pipakin. [Dead link. -Mikail]
by pipakin. [Dead link. -Mikail]
An open-source modeling program.
Another open-source modeling program.
by strangelet. A random hull-texture generator.
A random seamless texture generator.
by Mikail. This is a graphical frontend for the text-based (i.e., command-line) harpoint/dockpath/marker-point editor, by pipakin.
by unfunf. A replacement for HODEd, by pipakin.
by EhraniNavy.
by 4E534B. A HOD file editor.
by 4E534B. An animations file editor.
by KennyMcCormick. [Dead link. -Mikail]
by Spooky. Allows you to create .ROT images, as well as extract the source images from them.
by Crook.
DDS Plugin/Converter by nVidia.
by Yannick 'Bluehair' Leon. Converts various image formats to .DDS.
No, it's not finished, yet; but, Crook has released his source code.
by Jaen-ni-rin. Converts .AVIs to HW2's special DivX format.
by Jaen-ni-rin. Makes HW2 divX files openable by normal DivX players.
by Relic. A thread describing how to get the tool, GUILayout, from the Incredible Creatures toolkit to work with HW2.
by Mikail. Useful for generating level backgrounds.
by ZaTcH. For importing custom music/sounds into HW2.
Extracts Homeworld 1 music.[Dead link.]
Extracts all HW and HW:C sound files.[Dead link.]
by 4E534B. Allows you to manipulate AIF-R files.
by Reki. Launch and automatically create a hosted Direct Connect game in IRC chat.
by AntaresSITH.
by yafn.
by momoguru-x. [Deprecated. Use Chiken Multiplayer Stats Browser instead.]
by NemesisChiken.
[Deprecated. Use ModManager by unfunf instead.]
by Mikail. A frontend program for HW2.
by unfunf. Start a game with the selected mod.
by yafn.
by yafn.
You can use this program to view some of the RDN docs if you don't have MS Office.
by Fido.
by Outcast.
by Delphy and Pesmontis. [Download a beta version here
. -Mikail]
by pipakin.
by pipakin.
by Mikail. Reads .arciv files generated by ModPackager and decompiles the listed files using CFLuaDC.
by Mikail. Reads .arciv files generated by ModPackager and decompiles the listed files using CFLuaDC.
by Mikail. Reads .arciv files generated by ModPackager and decompiles the listed files using CFLuaDC.
by 4E534B. A tool to create and edit Non-Interactive Sequences.
by 4E534B.
by 4E534B.
by Outcast.
by Spooky. Allows you to create .ROT images, as well as extract the source images from them.
by Spooky.
by 4E534B. Allows you to manipulate AIF-R files.
by Spooky. This tool is used to view/export HW2 models & textures. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Download link is dead. Download the program here
. Download the (outdated) source code here
. -Mikail] [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Pesmontis. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by EhraniNavy.
by Spooky. This tool is used to view/export HW2 models & textures. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Download link is dead. Download the program here
. Download the (outdated) source code here
. -Mikail] [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Pesmontis. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by EhraniNavy.
by 4E534B. An animations file editor.
by Age2uN. Used to decompile compiled Lua scripts. [Deprecated. Use CFLuaDC instead. -Mikail]
by 4E534B. A Lua decompiler.
by Age2uN. Used to decompile compiled Lua scripts.
by Mikail. Cleaned up versions of the spreadsheets included with the RDN toolkit.
by Mikail.
by Zatch. Batch-converts HW2 script files, based on Age2un's LuaDC.
by Zatch. Batch-converts HW2 script files, based on Age2un's LuaDC.
by Zatch. Batch-converts HW2 script files, based on Age2un's LuaDC.
by Zatch.
A stickied thread at RelicNews.
The HW2 modding tools compiled as a single archive. [Currently a work in progress. -Mikail]
Used to compile Lua scripts. It's part of the Lua 4.0.1 Win32 binary.
by Thought. Used to compile (or decompile?) scripts.
by Age2uN. Used to decompile compiled Lua scripts.
by Zatch.
by Mikail. Reads .arciv files generated by ModPackager and compiles the listed files using LuaC.
A text editor with support for Lua syntax highlighting, as well as running scripts via a console.
A very helpful utility!
by Thought. A gametype for creating script dumps.
by Mikail. An updated version of Thought's script.
by Mikail. Checks for known namespaces. To be used in case "ThoughtDump.lua" doesn't work. [Not really that useful. -Mikail]
by jpaugh78.
by ZaTcH
by ZaTcH. Allows easy editing of the *.wepn files to modify weapon damage, accuracy, etc.
A *.ship file creation utility by ZaTcH.
by Mikail. A pretty-printer for LUA 4 code.
by Mikail.
by evillejedi.
by ZaTcH. Verifies the existence of .wepn, .wf, and .miss files referenced by .ship and .wepn files.
by ZuiljiN.[Deprecated. Use HW1 to HW2 Map Converter by Mikail instead.]
by IWAssassin. [Deprecated. Use MissionBoySE instead.]
by Vapidfire.
by Age2uN.
by Luke "B1FF" Moloney. This utility is included with the Homeworld Classic Mod.[Deprecated. Use HW1 to HW2 Map Converter by Mikail instead.]
by KaMe.
by Delphy.
by Tann San.
by _skunk_
by Mikail.
by Le Sun Tzu. This is a gamerule that lets you save camera coordinates.
by EhraniNavy. A gamerule that lets you position ships and save the coordinates. Based on Le Sun Tzu's camera script, above.
by Mikail. A template for adding text to level thumbnails.
by EhraniNavy. This tool double-checks your level files for errors.
by Mikail. A level-editor. Has advanced features for easy creation of complex shapes.
by Spooky. This tool is used to view/export HW2 models & textures. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Download link is dead. Download the program here
. Download the (outdated) source code here
. -Mikail] [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Pesmontis. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by Philip "Pip" Kin. [Deprecated. Use CFHodEdit by 4E534B, instead.]
by pipakin. [Dead link. -Mikail]
by pipakin. [Dead link. -Mikail]
An open-source modeling program.
Another open-source modeling program.
by strangelet. A random hull-texture generator.
A random seamless texture generator.
by Mikail. This is a graphical frontend for the text-based (i.e., command-line) harpoint/dockpath/marker-point editor, by pipakin.
by unfunf. A replacement for HODEd, by pipakin.
by EhraniNavy.
by 4E534B. A HOD file editor.
by KennyMcCormick. [Dead link. -Mikail]
by Spooky.
by Crook.
DDS Plugin/Converter by nVidia.
by Yannick 'Bluehair' Leon. Converts various image formats to .DDS.
No, it's not finished, yet; but, Crook has released his source code.
by Jaen-ni-rin. Converts .AVIs to HW2's special DivX format.
by Jaen-ni-rin. Makes HW2 divX files openable by normal DivX players.
by Relic. A thread describing how to get the tool, GUILayout, from the Incredible Creatures toolkit to work with HW2.
by Mikail. Useful for generating level backgrounds.
by ZaTcH. For importing custom music/sounds into HW2.
Extracts Homeworld 1 music.[Dead link.]
Extracts all HW and HW:C sound files.[Dead link.]
by Reki. Launch and automatically create a hosted Direct Connect game in IRC chat.
by AntaresSITH.
by yafn.
by momoguru-x. [Deprecated. Use Chiken Multiplayer Stats Browser instead.]
by NemesisChiken.
[Deprecated. Use ModManager by unfunf instead.]
by Mikail. A frontend program for HW2.
by unfunf. Start a game with the selected mod.
by yafn.
by yafn.
You can use this program to view some of the RDN docs if you don't have MS Office.
by Fido.
by Delphy and Pesmontis. [Download a beta version here
. -Mikail]
by pipakin.
by pipakin.