Found in "*.lua" files in "data\sound\" and its subdirectories.
See
this thread
version
seems to always be 4
priority
possibly sets play priority when too many sounds are being played at once so the sound card can fill its channels
compression
number of unkown type
volume
number zero or greater that scales the volume of the source sound
volumeRand
a number to very the sound volume by
frequency
must be set to the frequency of the file otherwise it will speed up or slow down the playback
frequencyRand
provides a randomization range to make the sound vary a bit
destination
number of unkown type
patch
number of unkown type
numChannels
integer
maxPolyphony
this seems to mean how many of the instances of the sound can play at once, works best at low values
loopStart
the bit sample number to start the loop at
loopEnd
the bit sample number to end the loop at
startOffset
number of unkown type
loopCount
integer
loopCountRand
number of unkown type
type3D
number of unkown type
doppler
attempts a doppler effect has issues with camera rotations and is not recommended for ships (only non selectable objects)
coneMin
number of unkown type
coneMax
number of unkown type
randSampContainer
tells the sound shader to look for files in the directory with its same filename sequentially numbered, otherwise it looks for a file of the same name
envelope
table
[
distance
value at which the envelope points are set and the distance of the camera from the object that the sound is played
volume
volume setting at this distance (interpolated)
reverb
allows for a reverb effect (and how much)(interpolated) used for echos
duration
allows the sound play duration to be lengthend or shortened
equalizer
table
[1] these values are essentially a tap filter that controls what frequencies are present at this point, numbers to the left are lower frequency and to the right are higher, this allows bass rumbles for distant sfx
[2] number of unknown type
[3] number of unknown type
[4] number of unknown type
[5] number of unknown type
[6] number of unknown type
[7] number of unknown type
[8] number of unknown type
]
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